By Seah Wee Khee, Sukandar Hadinoto, Charles Png, Ang Ying Zhen

ISBN-10: 9812706925

ISBN-13: 9789812706928

Did you're keen on Math or technology in class? have you ever performed video games that motivated your idea techniques for Math and technological know-how? attempting to be artistic on your Math, technology or management type? Can management study? Is management an paintings or a technological know-how or Math? trying to effect your education application with artistic video games? A primer for management improvement, this ebook introduces Math and technological know-how video games with a assessment approach part that may be used for management guideline. The e-book highlights key management rules which convey that leaders needs to: Ask questions; Be disciplined; Create and spot issues another way; improve assets; interact in energetic listening; Make priorities; Multiply leaders; challenge resolve; Set an instance; Sacrifice; seek and discover; Strategize; help variety; paintings in groups and collaborate.

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Extra info for 50 Math and Science Games for Leadership

Sample text

Process • What was the main difficulty in this game? • Was everyone comfortable with playing the game? If not, what could be done? • In what way did this game demand cooperation among members? Practical Application • When was the last occasion when you felt uncomfortable by changes? • How did you overcome this challenge of change?

How are newspapers and the media important in our lives? How are you developing your skills and confidence? How important is it for leaders to be observant and careful in the things they do? indd 34 50 Math & Science Games for Leadership 3/9/2007 3:52:44 PM ELEMENTARY Leadership Game 9: Whose Bubble Is It? Key Leadership Understanding Leaders give hope to others. They are optimistic people. Math/Science Concepts Applicable Circumference of circle Equipment/Logistics Chewing gums Chairs for players Time Required 20 minutes Game Objective Be the group to produce the biggest bubble or have the greatest number of team players seated Group Size Six to eight Procedure Players are divided into groups.

How? • Why do you think you could or could not complete this activity? Practical Application • Why is listening so important? • How is a leader sometimes a follower? • How can one be a good follower? indd 41 3/9/2007 3:52:45 PM Game 11: All on A Square! indd 42 50 Math & Science Games for Leadership 3/9/2007 3:52:45 PM ELEMENTARY Leadership Game 11: All on a Square! Key Leadership Understanding Leaders are confident risk takers. They are able to adapt to changes. Math/Science Concepts Applicable Estimation of area Time Required 15 to 20 minutes Equipment/Logistics A large square mat Game Objective Be the group to keep group members within the given mat Group Size Five to eight, depending on the size of mat Procedure Each group is given a mat of the same size.

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50 Math and Science Games for Leadership by Seah Wee Khee, Sukandar Hadinoto, Charles Png, Ang Ying Zhen


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